Ouroboros
A downloadable game for Windows
Project's Description
Ouroboros is game made as our Third Term's Project at Instituto Federal de Educação, Ciência e Tecnologia do Rio de Janeiro (IFRJ).
Author's Comments
Our assigment was to create a game based on Pokemon Go mechanics, and to make it happen we had a team of 30 members (the whole class together to make one game). We had a total of 4 months to concept, develop from zero.
Credits
Director
Fábio Corato de Andrade
Managers
Anny Caroline Sousa
Lucas Fernandes
Ruan Duarte
Producers
Guilherme Douzane
Wilson Lucas
Game Designers
Lucas Pereira(Lead)
2D Artists
Alberto Gregório (Lead)
Gabriel Ferreira
Vitor Romani
Luiz Pismel
Letícia Sandre
Vinicius Ávila
Rogério Medeiros
3D Artists
Lucas Faial (Lead)
Breno Henrique
Ronyson Silva
Rafael Rodrigues
Vitor Rodrigues (Lead)
Lucas Gonçalves
Rafael Carrion
Lincoln Carvalho
Gustavo Eliseu
Programmmers
Marcelino Andrade
René Abreu
Sound Designer
Anísio Silveira
Collaborators
Raul Sessa (Programming)
Gabriel Barrinha (Programming)
Paullo Bahia (Programming)
João Soliva (Consultant)
Status | Canceled |
Platforms | Windows |
Authors | René Abreu, LucasPereiraGD, Douzane, Vinicius Avila, GrerK, Pismel |
Genre | Adventure |
Made with | 3ds Max, Blender, Adobe Photoshop, Unity, Maya, Adobe Illustrator |
Tags | 3D, geolocalization, minigames, pokemon |
Average session | A few minutes |
Languages | Portuguese (Portugal) |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
Download
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