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Devlog
v0.2.6-bugfix
March 28, 2019
by
René Abreu
- Fixed US not adding USPoolObject script to new spawned object when increases the pool size...
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v0.2.6
September 15, 2018
by
René Abreu
Created Spawned Event Created latestSpawnedObject Improved Pooling System! Before spawn US checks if the pool is being used and if it was created (prevent errors if a pool is created during gameplay)...
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v0.2.5
September 15, 2018
by
René Abreu
Created Spawned Event Created latestSpawnedObject Improved Pooling System! Before spawn US checks if the pool is being used and if it was created (prevent errors if a pool is created during gameplay)...
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v0.2.4
September 10, 2018
by
René Abreu
Changed: A few names in editor Fixed: Debug Logs Added: A new Log System...
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How to use the UltimateSpawner?
September 09, 2018
by
René Abreu
Basic Settings In basic settings you have only two fields: Object to Spawn - Here you select the prefab to be spawned Show Debug Log - Toogle on/off debug.log messages Spawn Settings All the magic beg...
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